boost/random/variate_generator.hpp
/* boost random/variate_generator.hpp header file * * Copyright Jens Maurer 2002 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id: variate_generator.hpp,v 1.8 2005/02/14 11:53:50 johnmaddock Exp $ * */ #ifndef BOOST_RANDOM_RANDOM_GENERATOR_HPP #define BOOST_RANDOM_RANDOM_GENERATOR_HPP #include <boost/config.hpp> // implementation details #include <boost/detail/workaround.hpp> #include <boost/random/uniform_01.hpp> #include <boost/random/detail/pass_through_engine.hpp> #include <boost/random/detail/uniform_int_float.hpp> #include <boost/random/detail/ptr_helper.hpp> // Borland C++ 5.6.0 has problems using its numeric_limits traits as // template parameters #if BOOST_WORKAROUND(__BORLANDC__, <= 0x564) #include <boost/type_traits/is_integral.hpp> #endif namespace boost { namespace random { namespace detail { template<bool have_int, bool want_int> struct engine_helper; // for consistency, always have two levels of decorations template<> struct engine_helper<true, true> { template<class Engine, class DistInputType> struct impl { typedef pass_through_engine<Engine> type; }; }; template<> struct engine_helper<false, false> { template<class Engine, class DistInputType> struct impl { typedef uniform_01<Engine, DistInputType> type; }; }; template<> struct engine_helper<true, false> { template<class Engine, class DistInputType> struct impl { typedef uniform_01<Engine, DistInputType> type; }; }; template<> struct engine_helper<false, true> { template<class Engine, class DistInputType> struct impl { typedef uniform_int_float<Engine, unsigned long> type; }; }; } // namespace detail } // namespace random template<class Engine, class Distribution> class variate_generator { private: typedef random::detail::pass_through_engine<Engine> decorated_engine; public: typedef typename decorated_engine::base_type engine_value_type; typedef Engine engine_type; typedef Distribution distribution_type; typedef typename Distribution::result_type result_type; variate_generator(Engine e, Distribution d) : _eng(decorated_engine(e)), _dist(d) { } result_type operator()() { return _dist(_eng); } template<class T> result_type operator()(T value) { return _dist(_eng, value); } engine_value_type& engine() { return _eng.base().base(); } const engine_value_type& engine() const { return _eng.base().base(); } distribution_type& distribution() { return _dist; } const distribution_type& distribution() const { return _dist; } result_type min BOOST_PREVENT_MACRO_SUBSTITUTION () const { return (distribution().min)(); } result_type max BOOST_PREVENT_MACRO_SUBSTITUTION () const { return (distribution().max)(); } private: #if BOOST_WORKAROUND(__BORLANDC__, <= 0x564) typedef typename random::detail::engine_helper< boost::is_integral<typename decorated_engine::result_type>::value, boost::is_integral<typename Distribution::input_type>::value >::BOOST_NESTED_TEMPLATE impl<decorated_engine, typename Distribution::input_type>::type internal_engine_type; #else enum { have_int = std::numeric_limits<typename decorated_engine::result_type>::is_integer, want_int = std::numeric_limits<typename Distribution::input_type>::is_integer }; typedef typename random::detail::engine_helper<have_int, want_int>::BOOST_NESTED_TEMPLATE impl<decorated_engine, typename Distribution::input_type>::type internal_engine_type; #endif internal_engine_type _eng; distribution_type _dist; }; } // namespace boost #endif // BOOST_RANDOM_RANDOM_GENERATOR_HPP